About This Game Shards of Azuria is an isometric, craft and build RPG. Create a character and a new world, then start your adventure by waking up in town. You are greeted by the locals of Azuria and begin to find your way around.The inhabitants of Azuria will assist you on your journey, helping you obtain many Abilities or to satisfy your creative endeavour. Wander into the unknown, build a home and become strong enough to face the lurking evil.Gameplay FeaturesInventory System with over 150+ itemsCrafting System with over 90+ recipesBuild a home by placing down blocks, furniture or other objectsAdd colour to your surroundings with the Paint BlasterCore RPG mechancis, level up, get stronger and obtain new equipment15+ Abilities to obtain out of 3 different class typesDiaglogue / Quest system with 6 core NPCs and 20+ questsDay Cycle systemExplore large generated Woodland, Cave and Dungeon areasCustom designed Town and Boss areasFight a variety of creaturesVanquish a Final BossLoot, Craft & Get StrongerAquire items from fallen enemies or stumble across rare crystals. Use what you find to craft a variety of items, including weapons, armour, decoration or abilities. Pick and mix between what you equip or use from 3 different class types.AbilitiesMost Abilities are aquired through crafting with the support of the 3 class trainers that live in Azuria. The trainers will guide you the process of becoming adept with Mysticism, Cunning or Might. Choose to play with any of the 15+ Abilities of those types.CreateDig, destroy walls or build your own home. Shape the area to your desire. Then add colour into the mix with the Paint Blaster!Future PlansWe feel that Shards of Azuria is a game with the option of extended content in most areas. It is very much a template to allow for further development and on going improvement. But the scope of further development will also depend on the overall reception and interest in the game. Below is a list of potential features that may be developed over time.MultiplayerMore general content such as items, abilities, new areas, creatures, unique bosses…Improved ways to create and build 7aa9394dea Title: Shards of AzuriaGenre: Action, Adventure, Indie, RPG, Early AccessDeveloper:Blue Potion GamesPublisher:Blue Potion GamesRelease Date: 12 Oct, 2016 Shards Of Azuria Download By Apunkagames shards of azuria descargar. shards of azuria requisitos. shards of azuria cheats. shards of azuria. shards of azuria pc requisitos. descargar shards of azuria en español. shards of azuria wiki. shards of azuria download PROS - - non-linear play. Go where you want, when you want, even of your not a high enough level.- Decent RPG feel- destroy blocks with your spells.CONS - - Diagonal play with straight left to right map, confusing. - Aiming controls could be alot better, currently you have to be directly infront of the mob in order to hit it. - Spawn rate could be a bit less. Can't do much exploring without 8-10 mobs attacking you almost constantly.. I would recommend this game, although right now there isn't a lot of progression yet, the current build is enough to compare to an average sit down and play of Terraria. It has a bit of a Diablo\/Ragnorok feel to it which is great and I love the simplistic graphics that doesn't feel like my PC is going to fry.I will say if you are looking for a game that feels like a demo build this is for you and the price is great for the amount of content so farTrust me, its worth it. If you don't like it than I owe you an Azuria crystal.. People play single players because of their flexibility, no need to rush. After reading the review, it looks like timed Quest (you are given 2-3 days to finish it) really gives a nasty effect on me. I don't want to be rushed to play this game, I want to enjoy it. I don't even know at the point im writing this, whether the quest will be gone forever if the time runs out or you can re-take it? Giving the time counter at the quest kills the mood on playing single player games. Please remove it, devs.. It's a decent game, So far I've only put a few hours into it and I've loved what I've seen. There's plenty to do especially if you're into crafting and killing stuff. Just.. Avoid the centipedes till you get going. They hurt. Sidenote the dev actually pays attention to feedback.. Initial thoughts of the game are really good. Hopefully development continues on the game, and I'd love to see multiplayer!. I've wanted to write a review ever since I saw the video. This game is absolutely one of my favorite RPG game ever. It has great open world elements with a slice of story. And at such a low price, its perfect! If you're wonderig whether or not to get this game, get it. Trust me, you'll thank me later. Of course every game has to make improvements, of course these are only suggestions (and keep in mind that this game is still in early access) But I highly recomend the dev looks in on this.- Hard to interact with things (you have to be facing them and one block from them) although you could just use your mouse.- Lighting, although I LOVE how the lighting works. it could be a prefectly sunny day and the room would be like a dungeon inside- Unique mobs. This would be a great addition, maybe adding prefixes, that would be cool.And thats it, Thats al this game really needs in my opinion. Of course Im a stickler for games like these.. This one is tough, it's a bit unpolished but it definitely has the ground works for a great little RPG. Classes are a bit limited to the three "rogue wizard warrior" but there is a bit of flexibility in mixing them up. Only 15 or so basic skills, 5 for each of the three "classes" but I hear in the discussions someone has found a few extra skills as drops. Once again a great framework for something really good, it would be easy to see a wide variety of classes as time goes on with development. Home building appears to be a large part of this game, it's kind of like minecraft meets everquest meets project zomboid. Once the basics are polished this game could turn into something really really ♥♥♥♥ing awesome if time and effort keeps pumping into the game. This brings me to devlopment... looks like it's a one man team but the devloper is pretty vocal and active with the small community. There are a few unpolished tings like torches and how much they light up caves and the control scheme is a little wonky (he's been updating this and taking suggestions btw) but he seems to be focused and on task. It's a bit early to see how regular he is with updates or if any new content is in the works... but for $4.99 it's totally worth checking out and fooling around with.
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